In the month leading up to my graduation from LaSalle College, I began my career at Ubisoft Montréal, working on various projects, including Prince of Persia, Assassin’s Creed, Far Cry, to name a few.

In 2009, I flew to China for 6 months with Ubisoft Chengdu, to train a new team of technical animators in the use of 3DS MAX. Once the team was trained, I took on the role of Rigging Trainer/Lead and guided them through our first video game projects.

Back in Montréal, I joined the Digital Dimension team and began work on the trailers for Warner Bros, games such as The Lord of the Rings: War in the North and Mortal Kombat.

In 2011, I was hired by WB Games Montréal to work on my first AAA game production for Xbox360 and PS3, Batman: Arkham Origins, and later on Batman: Arkham Knight.

Simon, as an 3D animation graduate, how did your education help you?

The LaSalle College program enabled me to learn about the multiple disciplines involved in a production. Starting with the storyboard concept, followed by modeling, textures, rigging, animation, lighting, special effects and compositing, I learned everything needed to create a short, from A to Z. With a solid foundation, I was able to choose a discipline for specialization. It also allowed me to understand the needs and expectations of each department during production.